The Division Talents

The Division Talents are semi-passive abilities that are activated or triggered through certain activities while playing the game. So one action occurs that then activates the talent. An agent can equip up to four talents a time. Talents are unlocked by upgrading each wing in the Base of Operations.

As with the rest of the abilities, they are divided into three sections: Medical, Security, and Tech with a total of 8 talents each.

 

Medical Talents

  • Adrenaline

    Use a medkit when not at full health to receive an overheal.

  • Shock and Awe

    Suppress a hostile to increase movement speed by 25% for 10 seconds.

  • Critical Save

    Use a medkit during low health to increase damage by 40% for 10 seconds.

  • Combat Medic

    Use a medkit near allies to heal group members and proxies within 20m by 40%

  • Strike Back

    Reach low health to reduce active skill cooldowns by 20%.

  • Shrapnel

    Applying Bleed to any target triggers a 30% chance to apply effect to all targets within 10m.

  • Battle Buddy

    Revive a downed agent to reduce incoming damage by 50% for 10 seconds for both players.

  • Triage

    Heal an ally with a skill to reduce skill cooldowns by 15%.

 

Security Talents

  • Steady Hands

    Enter any cover to reduce recoil by 25% for 10′ seconds.

  • Precision

    Headshot a hostile to pulse them for 10 seconds.

  • Desperate Times

    Reach low health to increase blind accuracy by 20%.

  • Repo Reaper

    Kill a hostile with the sidearm to receive 1 magazine for your primary weapon.

  • One is None

    Headshot a hostile to have a 50% chance of not consuming the bullet.

  • Stopping Power

    Suppress a hostile to increase headshot damage by 25% for 10 seconds.

  • Chain Reaction

    Damage multiple hostiles with an explosion to apply 40% more damage from the blast.

  • On the Move

    Kill a hostile while moving to reduce incoming damage by 30% for 10 seconds.

 

Tech Talents

  • Tactical Advance

    Complete a cover to cover move to increase weapon damage by 2% per meter covered for 10 seconds.

  • Police Up

    Kill a hostile with any skill for a 25% chance of auto-refilling all ammo types to capacity.

  • Evasive Action

    During a cover to cover move, incoming damage is reduced by 30%.

  • Wildfire

    Applying Burn to any target triggers a 30% chance to apply the effect to all targets within 10m.

  • Death by Proxy

    Destroy a hostile’s deployed skill to increase skill power by 20% for 30 seconds.

  • Tech Support

    Kill a hostile while any skill is deployed to extend any active skills duration by 10%.

  • Fear Tactics

    Applying Shock to any target triggers 30% chance to apply the effect to all targets within 10m.

  • Demolition Expert

    Kill a hostile with an explosion to increase explosion damage by 40% for 15 seconds.